A home for every
game stream.

Stream the games the ad model couldn't carry. Watch what you love. Build a new way to earn.

join waitlist
Questa hero scene

how it works

Watch
Watch
Stream
Stream
Build
Build
01
Watch the games you love
Tune in to streams across every genre — from story-driven indies to long-tail releases that ad-funded discovery never surfaced.
02
Stream what didn't fit before
Go live with games the old ad model couldn't sustain. Set your own monetization — pay-per-view, subscription, tipping, or a mix.
03
Build a new revenue path
Ship games into a platform built for monetization beyond ads. Reach streamers and viewers who want exactly what you make.

made for you

Viewers
Viewers
Watch more kinds of games than you ever could.
Streamers
Streamers
Stream the games the ad model wouldn't carry.
Developers
Developers
A new revenue path for your games.

revenue model

Streamer
Streamer
flexible
Developer
Developer
flexible
Platform
Platform
flexible

No fixed split. Streamers and developers configure the balance — and the viewing conditions — per game. Pay-per-view, subscription, free with tipping, or a custom mix. Pick what fits.

the roadmap

Now
Waitlist
Early test marketing with the first wave of streamers and developers.
Soon
Closed alpha
Hand-picked partners run the streaming and monetization engine end to end.
Next
Public beta
Open streaming, broader catalog, configurable monetization for everyone.
Then
Full launch
All features public. Mobile and native clients follow.

questions

What is Questa?

A streaming platform for games the ad-funded model couldn't carry. Streamers can broadcast story-driven and long-tail titles; developers can earn through monetization beyond ads; viewers get access to far more kinds of gameplay.

Who is it for?

Streamers who want to broadcast games the ad model couldn't sustain. Developers who want a new revenue path for their titles. Viewers who want to watch more variety than ad-funded discovery ever surfaced.

How does revenue work?

There's no fixed split. Streamers and developers configure the balance — pay-per-view, subscription, free with tipping, or a custom mix — per game. Pick what makes sense for the title.

Do I need a wallet or token?

Sometimes, sometimes not. It's up to each streamer and developer. Viewing conditions, monetization, and any wallet or token requirement are set per game.

When can I get in?

We're running early test marketing through the waitlist and shipping the system in waves. Join the list to be among the first.

be early.
join the waitlist.

First access. First catalog. Help shape the platform.